Tuesday, June 1, 2010
Final thoughts about this class...
I had an awesome semester learning how to use Flash. There were many challenges in the action scripting and animation of our game but, all in all, we had a great time and a great learning experience. This class has been one of my favorite and I will miss being in here every day.
Monday, May 24, 2010
Our game is almost DONE!!!
We're just about finished with the game. The game file is now too large to load it on the wiki, so today were going to try to cut out some unnecessary things and add captions instead of sound. Once we finish with that, we have to complete our presentation and prepare to give it. It's just about finished as well, but we have to add a hyperlink to our game and cover a few more of the required topics. I cant wait to have our game finihsed.
Thursday, May 13, 2010
Senior's Presentations/ Our Game so Far (5-13-10)
The seniors presented their games today. They all did an excellent job.
We have two weeks left to finish our games. All we have left to do is add our sounds and create the presentation.
We have two weeks left to finish our games. All we have left to do is add our sounds and create the presentation.
Friday, April 30, 2010
Our Game Progress...(04-30-10)
We have the first and second levels completely finished.
To be finished we have to complete the third, fouth, and fifth levels and create a game over screen and the winning screen.
My goal is to have the levels finished by the end of next week.
You can check out our game so far on the school's wiki:
http://www.myglife.org/usa/wv/wwhswiki/index.php/Team:Team_Awesome
To be finished we have to complete the third, fouth, and fifth levels and create a game over screen and the winning screen.
My goal is to have the levels finished by the end of next week.
You can check out our game so far on the school's wiki:
http://www.myglife.org/usa/wv/wwhswiki/index.php/Team:Team_Awesome
Thursday, April 22, 2010
Our game so far (4-22-10)
So far on our game, whe have all the instructions, opening animation, and the main screen working properly.
We began working on the actual game earlier this week. There is going to be 15 levels with a boss on the last. On the first level, so far, we have the ememy moving back and forth across the screen and the rocket moving as well. We still have to fix some of the bugs with the shooting aspect of the first level.
Hopefully we can get the first level working by the end of this week.
We began working on the actual game earlier this week. There is going to be 15 levels with a boss on the last. On the first level, so far, we have the ememy moving back and forth across the screen and the rocket moving as well. We still have to fix some of the bugs with the shooting aspect of the first level.
Hopefully we can get the first level working by the end of this week.
Friday, April 16, 2010
Progress on our Game (4/16/10)
Weve added navigation to our game, added instruction and information frames, and the opening animation. We still have to add sound to our game, script the enemies and ship, design the levels, and work out any problems. Hopefully it won't take forever to finish all this.
Friday, April 2, 2010
Our game so far...
Heres where you can keep updated about our game:
http://www.myglife.org/usa/wv/wwhswiki/index.php/Team:Team_Awesome
So far, we have the loading screen, intro scene, and almost all of the main page. Alex has finished the instuctions screen as well as finished creating the sprites. I think it will take us some time to complete it, but it will be well worth the trouble.
http://www.myglife.org/usa/wv/wwhswiki/index.php/Team:Team_Awesome
So far, we have the loading screen, intro scene, and almost all of the main page. Alex has finished the instuctions screen as well as finished creating the sprites. I think it will take us some time to complete it, but it will be well worth the trouble.
Tuesday, March 30, 2010
Adding Navigation
This topic was pretty easy. The videos explained everthing involvoing game navigation very well.
Heres a video relating to our video game topic:
Heres a video relating to our video game topic:
Monday, March 22, 2010
Planning your game
Wednesday, March 17, 2010
Paper Prototype
http://www.viddler.com/explore/shumaterm/videos/1/
Heres a link to our paper prototype video on Viddler!
I enjoyed making the paper prototype. It was fun to get to draw and brainstorm ideas for our game. I can't wait for the end product!
The only thing i didn't like about paper prototyping, was the time it took.
Heres a link to our paper prototype video on Viddler!
I enjoyed making the paper prototype. It was fun to get to draw and brainstorm ideas for our game. I can't wait for the end product!
The only thing i didn't like about paper prototyping, was the time it took.
Thursday, March 11, 2010
Imagining My Game...
Alex and I are working on a game together. Heres a little idea of what to expect.
http://www.myglife.org/usa/wv/wwhswiki/index.php/User:Rmshumate/Projects
I'm excited to get started making this game! The whole idea sounds like fun!
http://www.myglife.org/usa/wv/wwhswiki/index.php/User:Rmshumate/Projects
I'm excited to get started making this game! The whole idea sounds like fun!
Wednesday, March 10, 2010
Mini-Game Project...
We recently crated a "mini-game" using flash. Heres a link to my game... http://www.myglife.org/usa/wv/wwhswiki/index.php/User:Rmshumate/Projects
scroll down and you'll find it.
The game was challenging to create. The action scripts became more and more complex. All in all, it was a fun experience.
I don't play many games in my free time, but I found this project to be fun.
scroll down and you'll find it.
The game was challenging to create. The action scripts became more and more complex. All in all, it was a fun experience.
I don't play many games in my free time, but I found this project to be fun.
Tuesday, February 2, 2010
A few games...
Here are a few games I played in my Digital Imaging 2 class and my opinions about each...
http://medmyst.rice.edu/index.html
Mediacl Mysteries:
This game was very creative. It was a complex game composed of 5 individual "minigames." Its purpose was to teach about different diseases, how to diagnose them, and how to treat of avoid them.
http://www.myglife.org/usa/wv/resources/en/play/Educational/learnthebones
Learn the Bones:
This game was very simple and not too creative. It had a good purpose, but it still needed a lot of work.
http://www.stopdisastersgame.org/en/playgame.html
Stop Disaster:
This game was challenging. It was very detailed and very complex. The creators developed it well.
http://medmyst.rice.edu/index.html
Mediacl Mysteries:
This game was very creative. It was a complex game composed of 5 individual "minigames." Its purpose was to teach about different diseases, how to diagnose them, and how to treat of avoid them.
http://www.myglife.org/usa/wv/resources/en/play/Educational/learnthebones
Learn the Bones:
This game was very simple and not too creative. It had a good purpose, but it still needed a lot of work.
http://www.stopdisastersgame.org/en/playgame.html
Stop Disaster:
This game was challenging. It was very detailed and very complex. The creators developed it well.
Thursday, January 28, 2010
Digital Imaging 2??
How do you like this class so far? What are some of your goals for this semester? What is your favorite class this semester?
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